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Post by Volatile on Jun 23, 2016 10:17:54 GMT
Blaze of the Ancient Dragon (1x boss, 3,757,100 hp)
Fire Wyrm of the Crimson Breath
Skills: - Increase Attack - Blackmail (stacking magic dmg debuff applied to attacker) - Flame Breath (heavy aoe dmg plus disables normal attack) - Essence of Fire (moderate magic dmg debuff, unremovable, lasts 3 turns) - Loud Roar (moderate aoe dmg)
Attack rotation: 1. Normal 2. Flame Breath 3. Normal 4. Essence of Fire (x2) 5. Normal 6. Loud Roar
Strategy: - Don't need interrupt - Don't need debuff; use Standby to keep Blackmail under control - Flame Breath is the coup de grĂ¢ce for the wyrm... perfect time for Steady Battle Line
As always, I want your thoughts!
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Post by astharo on Jun 23, 2016 17:55:07 GMT
From my experience: mandatory team members and skills: Arthur with SBL and TR Druid with Naturalization + Wisdom + Swiftmend Magician with high single target dmg skill
My comp: Arthur: SBL + TR + TC Bard: Awaken + Rhapsody/Acceleration + GM Coil Druid: Naturalization + Wisdom + Swiftmend Catalyst: Weaken Resist/Incineration + GM Ice Blast + Elemental Focus
1. turn 1 activate SBL as the boss will open with its oae 2. TR + count the turns 3. SBL to pass the 2nd AOE 4. 3rd AOE defend all 5. no more worries about the AOE; goodbye arthur and thank you - switch to full DPS team
TIP1: I always save naturalization to purge all the debuff after the aoe TIP2: from my experience, I noticed that magic dmg are way more efficient than physical on this one
Have to up my Deathcaller and test with 2 high magic dmg char.
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